Engines We Ship With

Years of experience across multiple engines means we always pick the right fit for your project.

Unity

Industry-standard engine for mobile, PC, console, and VR. Our Baijo series, fighting games, and many client projects were built with Unity. Deep C# expertise and asset pipeline mastery.

GAMES SHIPPED: Baijo Series, Over the Top, Baijo International

Godot

Open-source, lightweight, and rapidly growing. Our go-to recommendation for teams migrating away from Unity. GDScript and C# support. We handle Unity-to-Godot porting end-to-end.

SERVICE: Unity to Godot Porting

Unreal Engine

For high-fidelity 3D games and complex visual experiences. Blueprint and C++ development. When your project demands AAA-quality rendering, physics, and cinematic experiences.

BEST FOR: Full 3D, AAA-quality projects

Corona SDK / Solar2D

Lua-based framework perfect for rapid 2D game development. Lightweight, fast iteration, and battle-tested. Our Minigolf (32 levels) and Land My SpaceX Rocket were built with Corona.

GAMES SHIPPED: Minigolf, Land My SpaceX Rocket

Cocos2D

Open-source 2D game framework with strong mobile performance. Excellent for sprite-based games, action titles, and projects that need fine-grained 2D rendering control.

BEST FOR: High-performance 2D mobile games

Love2D

Minimal, elegant Lua framework for 2D games. Zero bloat, maximum creative freedom. Perfect for game jams, prototypes, and developers who prefer code-first workflows.

BEST FOR: Prototypes, game jams, lean 2D

Web Game Tech

Browser-based games, .io games, and real-time multiplayer infrastructure.

Phaser JS

The leading HTML5 game framework. Build games that run in any browser — no downloads, no installs. Canvas and WebGL rendering, physics, input handling, and a massive plugin ecosystem.

BEST FOR: Browser games, HTML5, cross-platform web

C-Based WebSocket Server

Custom-built, high-efficiency C socket servers for .io-style multiplayer games. Minimal latency, maximum concurrent players, zero bloat. When your game needs raw speed and thousands of simultaneous connections.

GAMES SHIPPED: TinyCars.io, Tetrii | BEST FOR: .io games, real-time PVP

Custom Built

Sometimes no existing engine fits. We build custom game frameworks and tools from scratch when the project demands it. HTML Canvas, WebGL, Three.js, Node.js — whatever the game needs, we engineer the solution.

GAMES SHIPPED: Tetrii, Wistrail Education, Ant Game

How We Choose

We don't have a favourite engine — we have favourite outcomes. Every game has different needs: performance constraints, platform targets, team size, budget, and timeline. We match the tech to the game, not the other way around.

CASUAL MOBILE

Corona/Solar2D, Godot, Love2D

MID-RANGE MOBILE/PC

Unity, Godot, Cocos2D

AAA / FULL 3D

Unreal Engine, Unity

BROWSER / .IO GAMES

Phaser, C Sockets, Custom

PROTOTYPES / GAME JAMS

Love2D, Godot, Phaser

EDUCATION / KIDS

Phaser, Custom HTML5

Not Sure Which Tech Fits?

We'll recommend the right engine and architecture for your game. Free consultation.

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